Motion Design Using Unreal Engine 5 | NET-INFO
Motion Design Using Unreal Engine 5

Motion Design Using Unreal Engine 5

Learning Outcomes

Upon completion of this program, students will be able to:

  • Create dynamic motion graphics and animations using Unreal Engine 5.
  • Utilize the Sequencer tool for animating objects and cameras.
  • Implement particle effects and visual effects to enhance motion design projects.
  • Develop a solid understanding of lighting, materials, and rendering techniques for motion graphics.
  • Work with sound integration and synchronization in motion design projects.
  • Assemble a professional portfolio showcasing completed motion design projects.

Prerequisites

  • Basic understanding of animation principles and design concepts.
  • Familiarity with Unreal Engine or other 3D software is beneficial.

Duration

  • 4 months (16 weeks)
  • Weekly commitment: 15-20 hours of classwork, projects, and self-study

Softwares

Unreal Engine 5

Training program

Module 1: Introduction to Motion Design and Unreal Engine 5.4

  • Introduction to Motion Design
  • Getting Started with Unreal Engine 5.4
  • Introduction to 3D Modeling and Animation
  • Understanding the Sequencer Tool

Module 2: Understanding the Sequencer Tool

  • Creating Motion Graphics
  • Working with Materials and Textures
  • Lighting Techniques for Motion Design
  • Implementing Particle Effects

Module 3: Advanced Motion Design Concepts

  • Advanced Animation Techniques
  • Camera Animation and Movement
  • Sound Design and Integration
  • Rendering Techniques

Module 4: Project Development and Final Presentation

  • Capstone Project Development
  • Project Reviews and Feedback
  • Portfolio Development
  • Final Presentation

Additional Elements

Workshops/Seminars

Optional workshops or seminars with industry professionals focusing on advanced motion design techniques.

Internships

Encourage students to seek internships in animation studios or motion graphics companies during summer breaks for hands-on experience.

Extracurricular Activities

Participation in motion design contests, online communities, and collaborative projects to build skills and networks.

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